Is there an AI for talking npcs in games?

KINDA · partially, with duct tape

In a few places, yes. Middleware companies now sell character brains to any studio that wants them, and one blockbuster shipped a fully voiced villain who improvises replies to whatever players say to him. In most games on your shelf the guard still has three lines, because budgets and QA prefer dialogue that cannot surprise anyone.

the catchPlayers talked Vader into swearing within days, which is exactly why your favorite studio is hesitating.
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